Non-Photorealistic Computer Graphics Library

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Found 117 item(s) authored in "2005".
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Proceedings Reality Tooning: Fast Non-Photorealism for Augmented Video Streams

Author(s): Jan Fischer, Dirk Bartz, Wolfgang Straßer.
Proceedings: Proceedings of IEEE and ACM International Symposium on Mixed and Augmented Reality (ISMAR), Vienna, October, 2005.
[BibTeX] Find this paper on Google

Abstract:
Recently, we have proposed a novel approach to generating augmented video streams. The output images are a non-photorealistic reproduction of the augmented environment. Special stylization methods are applied to both the background camera image and the virtual objects. This way, the graphical foreground and the real background images are rendered in a similar style, so that they are less distinguishable from each other. Here, we present a new algorithm for the cartoon-like stylization of augmented reality images, which uses a novel post-processing filter for cartoon-like color segmentation and high-contrast silhouettes. In order to make a fast post-processing of rendered images possible, the programmability of modern graphics hardware is exploited. The system is capable of generating a stylized augmented video stream of high visual quality at real-time frame rates.


Article RenderBots-Multi-Agent Systems for Direct Image Generation
Stefan Schlechtweg, Tobias Germer, Thomas Strothotte.
Computer Graphics Forum, Vol. 24, No. 2, pp. 137--148, June, 2005. [BibTeX]

Article Rendering cartoon-style motion cues in post-production video
John P. Collomosse, D. Rowntree, Peter M. Hall.
Graphical Models, Vol. 67, No. 6, pp. 549--564, November, 2005. [BibTeX]

Article Salience-adaptive Painterly Rendering using Genetic Search
John P. Collomosse, Peter M. Hall.
Intl. Journal on Artificial Intelligence Tools (IJAIT), Vol. 14, No. 4, 2005. [BibTeX]

Article Semanticons: Visual Metaphors as File Icons
Vidya Setlur, Conrad Albrecht-Buehler, Amy A. Gooch, Sam Rossoff, Bruce Gooch.
Computer Graphics Forum, Vol. 24, No. 3, pp. 647--656, 2005. [BibTeX]

Article Silhouette detection in volumetric models based on a non-photorealistic illumination system
Germán Arroyo, Francisco Velasco, Domingo Martín.
Computers & Graphics, Vol. 29, No. 2, pp. 209--216, April, 2005. [BibTeX]

Proceedings Simulation-Based Cartoon Hair Animation
Eiji Sugisaki, Yizhou Yu, Ken Anjyo, Shigeo Morishima.
13th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision (WSCG'05), pp. 117--122, 2005. [BibTeX]

Proceedings Sketch-based modeling with few strokes
Joseph Jacob Cherlin, Faramarz Samavati, Mario Costa Sousa, Joaquim A. Jorge.
21st Spring Conference on Computer graphics (SCCG'05), pp. 137--145, Budmerice, Slovakia, May 12-14, 2005. [BibTeX]

Proceedings Sketching Cartoons by Example
Daniel Sýkora, Jan Buriánek, Jiří Žára.
2nd Eurographics Workshop on Sketch-Based Interfaces and Modeling (SBM'05), pp. 27--34, Dublin, Ireland, August, 2005. [BibTeX]

Proceedings Sketching with a Low-latency Electronic Ink Drawing Tablet
Alex Henzen, Neculai Ailenei, Fabian Di Fiore, Frank Van Reeth, John Patterson.
3rd International Conference on Computer Graphics and Interactive Techniques in Australasia and South East Asia (GRAPHITE'05), pp. 51--60, Dunedin, New Zealand, 2005. [BibTeX]

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