Non-Photorealistic Computer Graphics Library

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Found 134 item(s) authored in "2004".
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Article Non-photorealistic Camera: Depth Edge Detection and Stylized Rendering using Multi-Flash Imaging
Ramesh Raskar, Kar-han Tan, Rogerio Feris, Jingyi Yu, Matthew Turk.
ACM Transactions on Graphics, Vol. 23, No. 3, pp. 679--688, 2004. [BibTeX]

Proceedings Non-Photorealistic Outdoor Scene Rendering: Techniques and Application
Irene Liew Suet Fun, Mohd Shahrizal Sunar, Abdullah Bade.
International Conference on Computer Graphics, Imaging and Visualization. (CGIV 2004), pp. 215--221, 26-29 July, 2004. [BibTeX]

Proceedings Non-Photorealistic Real-Time Rendering of Characteristic Faces
Thomas Luft, Oliver Deussen.
12th Pacific Conference on Computer Graphics and Applications (PG'04), 2004. [BibTeX]

Article Non-Photorealistic Rendering for Aesthetic Virtual Environments
Chung-Ming Wang, Jiunn-Shyan Lee.
Journal of Information Science and Engineering, Vol. 20, No. 5, pp. 923--948, September, 2004. [BibTeX]

Proceedings Non-photorealistic rendering from multiple images
Alberto Bartesaghi, Guillermo Sapiro, Tom Malzbender, Dan Gelb.
IEEE International Conference on Image Processing (ICIP04), pp. 2403--2406, Singapore, October 24-27, 2004. [BibTeX]

Proceedings Non-Photorealistic Rendering of Hair for Animated Cartoons
Martin Côté, Pierre-Marc Jodoin, Charles Donohue, Victor Ostromoukhov.
GRAPHICON 04, 2004. [BibTeX]

Article Non-Photorealistic Rendering Techniques for Motion in Computer Games

Author(s): Michael Haller, Christian Hanl, Jeremiah Diephuis.
Article: ACM Computers in Entertainment (CIE), Vol. 2, No. 4, pp. 11--11, October, 2004.
[BibTeX] [DOI] Find this paper on Google

Abstract:
Still images can portray motion by using a stylized technique. Most of these techniques are commonly used for dynamic images as well (e.g., for cartoons). Typically, an artist abstracts the motion of a specific scene or animation to illustrate movement. Depicting motion in real-time environments is no less essential, and therefore a similar approach is desirable. Our approach is focused on three methods to stylize motion: squash-and-stretch, multiple images, and motion lines. A discussion of these methods for depicting motion in dynamic images and an implementation are presented in this paper. Finally, we discuss the results and conclude with the outlook for further development.

Proceedings Paint Inspired Color Mixing and Compositing for Visualization
Nathan Gossett, Baoquan Chen.
IEEE Symposium on Information Visualization (INFOVIS'04), pp. 113--118, October, 2004. [BibTeX]

Proceedings Painterly Rendering Controlled by Multiscale Image Features
Levente Kovács, Tamás Szirányi.
Proceedings of the 20th Spring Conference on Computer Graphics (SCCG'04), pp. 177--184, Budmerice, Slovakia, 2004. [BibTeX]

Proceedings Pattern Oriented Remeshing for Celtic Design
Matthew Kaplan, Emil Praun, Elaine Cohen.
12th Pacific Conference on Computer Graphics and Applications (PG'04), Seoul, Korea, 2004. [BibTeX]

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