Interactive Silhouette Rendering for Point-Based Models
Hui Xu, Minh X. Nguyen, Xiaoru Yuan, Baoquan Chen.
Proceedings of Symposium On Point Based Graphics, ETH Zurich, Switzerland, June 2-4,
2004. [BibTeX]
Interactive Stylized Silhouette for Point-Sampled Geometry
Author(s): Nordin Zakaria, Hans-Peter Seidel.
Proceedings: 2nd international conference on Computer graphics and interactive techniques in Austalasia and Southe East Asia, pp. 242--249,
2004.
[BibTeX]
Abstract:
Silhouette is a drawing feature that is popular in illustrations and
line-drawing artworks and is an important focus of research in
the field of Non-Photorealistic Rendering (NPR). Current work
on silhouette extraction and rendering tends to assume a
polygonal mesh input, where connectivity information is available
and the formation of silhouettes involves tracking of edges. On the
other hand, the availability of 3D scanning devices nowadays
leads to the proliferation of dense point data set for which no
connectivity information is initially available. We present in this
paper a hybrid image/object-space method to directly detect and
render stylized silhouettes for such data set. Our method is
simple to implement and runs at an interactive frame rate. Its
basic form involves rendering silhouette points, each with a
unique color value, to a color buffer. We show how lines can then
be quickly fitted to the points projected. We further show how
stylized silhouette can be used effectively with two other NPR
techniques that happen to work very naturally with pointsampled
geometry: stippling, and direct drawing onto surfaces.
Is That a Smile? Gaze-Dependent Facial Expressions
Vidya Setlur, Bruce Gooch.
3rd International Symposium on Non-Photorealistic Animation and Rendering (NPAR'04), Annecy, France,
2004. [BibTeX]
Messa di Voce
Golan Levin, Zachary Lieberman.
Report describing Messa di Voce,
2004. [BibTeX]
Methods for Exploring Expressive Stance
Michael Neff, Eugene L. Fiume.
Eurographics Symposium on Computer Animation,
2004. [BibTeX]
Modelling and Animating Cartoon Hair with NURBS Surfaces
Paul Noble, Wen Tang.
Computer Graphics International (CGI'04), pp. 60--67, June,
2004. [BibTeX]
Motion Doodles: An Interface for Sketching Character Motion
Matthew Thorne, David Burke, Michiel van de Panne.
ACM SIGGRAPH 2004,
2004. [BibTeX]
Mouthbrush: Drawing and Painting by Hand and Mouth
Chi-ho Chan, Michael J. Lyons, Nobuji Tetsutani.
5th international conference on Multimodal interfaces, Poster Session, pp. 277--280,
2004. [BibTeX]
MultiCam: A System for Interactive Rendering of Abstract Digital Images
Jeffrey Smith, Ergun Akleman, Richard Davison, John Keyser.
Bridges: Mathematical Connections in Art, Music, and Science 2004, pp. 265--272, Winfield, Kansas, August,
2004. [BibTeX]
Non-Photorealistic 3-D Facial Animation on the PDA based on Facial Expression Recognition
Soo-Mi Choi, Yong-Guk Kim, Don-Soo Lee, Sung-Oh Lee, Gwi-Tae Park.
International Symposium on Smart Graphics,
2004. [BibTeX]