Non-Photorealistic Computer Graphics Library

[ home · search · about · links · contact · rss ] [ submit bibtex ] [ BookCite · NPR Books ]

User:

Pass:

Found 134 item(s) authored in "2004".
Pages [14]: Previous Page [3] [4] [5] [6] [7] [8] [9] [10] [11] [12] Next Page

Proceedings Image-Based Stereoscopic Painterly Rendering
Efstathios Stavrakis, Margrit Gelautz.
Rendering Techniques 2004 (Proceedings of Eurographics Symposium on Rendering), pp. 53--60, Norrköping, Sweden, June, 2004. [BibTeX]
[PDF] [1.84MB]

Proceedings Image-space silhouettes for unprocessed models
Michael Ashikhmin.
Graphics Interface (GI'04), pp. 195--202, 2004. [BibTeX]

Proceedings IMPaSTo - A Realistic, Interactive Model for Paint
William Baxter, Jeremy Wendt, Ming C. Lin.
3rd International Symposium on Non-Photorealistic Animation and Rendering (NPAR'04), pp. 45--56, June, 2004. [BibTeX]

Proceedings In-situ speech visualization in real-time interactive installation and performance
Golan Levin, Zachary Lieberman.
3rd International Symposium on Non-Photorealistic Animation and Rendering (NPAR'04), pp. 7-14, 2004. [BibTeX]

Proceedings Interactive 3D Painting on Point-Sampled Objects
Bart Adams, Martin Wicke, Philip Dutré, Markus Gross, Mark Pauly, Matthias Teschner.
Eurographics Symposium on Point-Based Graphics 2004, Zurich, Switzerland, June 2-4, 2004. [BibTeX]

Unpublished Interactive Artificial Ant Colonies for Non-Photorealistic Rendering
Yann Semet, Una-May O'Reilly, Frédo Durand.
2004. [BibTeX]

Article Interactive color palette tools
Barbara J. Meier, Anne Morgan Spalter, David B. Karelitz.
IEEE Computer Graphics and Applications, Vol. 3, No. 24, pp. 64--72, 2004. [BibTeX]

Master Thesis Interactive crayon rendering for animation
Howard Halstead.
Texas A&M University, 2004. [BibTeX]

Proceedings Interactive Point-Based Painterly Rendering

Author(s): Hiroaki Kawata, Alexandre Gouaillard, Takashi Kanai.
Proceedings: Third International Conference on Cyberworlds (CW'04), pp. 293--299, 2004.
[BibTeX] Find this paper on Google

Abstract:
Non-photo realistic rendering (NPR) methods have been proposed for more than ten years in the Computer Graphic field. Separately, within past few years, several algorithms for rendering surfaces from their points, or point sets directly, were proposed. But so far, no NPR like painterly rendering has been proposed for point sets. In this paper, we propose an interactive point-based painterly rendering algorithm. The Interactive frame rate is achieved by using both a point-based approach to represent the geometry of the surface and an image-based approach for the rendering. Our algorithm achieves interactive rates and outperforms mesh-based previously reported results. A by-product of our work, we also provide a faster, higher quality IBPR algorithm. We have showed that using most sophisticated statistical approach, we could improve the rendering quality.

Proceedings Interactive Rendering of Suggestive Contours with Temporal Coherence
Doug DeCarlo, Adam Finkelstein, Szymon Rusinkiewicz.
3rd International Symposium on Non-Photorealistic Animation and Rendering (NPAR'04), 2004. [BibTeX]

Visitors: 190530