Non-Photorealistic Computer Graphics Library

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Found 134 item(s) authored in "2004".
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Proceedings Image-Based Stereoscopic Painterly Rendering
Efstathios Stavrakis, Margrit Gelautz.
Rendering Techniques 2004 (Proceedings of Eurographics Symposium on Rendering), pp. 53--60, Norrköping, Sweden, June, 2004. [BibTeX]
[PDF] [1.84MB]

Proceedings Image-space silhouettes for unprocessed models
Michael Ashikhmin.
Graphics Interface (GI'04), pp. 195--202, 2004. [BibTeX]

Proceedings IMPaSTo - A Realistic, Interactive Model for Paint

Author(s): William Baxter, Jeremy Wendt, Ming C. Lin.
Proceedings: 3rd International Symposium on Non-Photorealistic Animation and Rendering (NPAR'04), pp. 45--56, June, 2004.
[BibTeX] Find this paper on Google

Abstract:
We present a paint model for use in interactive painting systems that captures a wide range of styles similar to oils or acrylics. The model includes both a numerical simulation to recreate the physical flow of paint and an optical model to mimic the paint appearance. Our physical model for paint is based on a conservative advection scheme that simulates the basic dynamics of paint, augmented with heuristics that model the remaining key properties needed for painting. We allow one active wet layer, and an unlimited number of dry layers, with each layer being represented as a height-field. We represent paintings in terms of paint pigments rather than RGB colors, allowing us to relight paintings under any fullspectrum illuminant. We also incorporate an interactive implementation of the Kubelka-Munk diffuse reflectance model, and use a novel eight-component color space for greater color accuracy. We have integrated our paint model into a prototype painting system, with both our physical simulation and rendering algorithms running as fragment programs on the graphics hardware. The system demonstrates the model’s effectiveness in rendering a variety of painting styles from semi-transparent glazes, to scumbling, to thick impasto.


Proceedings In-situ speech visualization in real-time interactive installation and performance
Golan Levin, Zachary Lieberman.
3rd International Symposium on Non-Photorealistic Animation and Rendering (NPAR'04), pp. 7-14, 2004. [BibTeX]

Proceedings Interactive 3D Painting on Point-Sampled Objects
Bart Adams, Martin Wicke, Philip Dutré, Markus Gross, Mark Pauly, Matthias Teschner.
Eurographics Symposium on Point-Based Graphics 2004, Zurich, Switzerland, June 2-4, 2004. [BibTeX]

Unpublished Interactive Artificial Ant Colonies for Non-Photorealistic Rendering
Yann Semet, Una-May O'Reilly, Frédo Durand.
2004. [BibTeX]

Article Interactive color palette tools
Barbara J. Meier, Anne Morgan Spalter, David B. Karelitz.
IEEE Computer Graphics and Applications, Vol. 3, No. 24, pp. 64--72, 2004. [BibTeX]

Master Thesis Interactive crayon rendering for animation
Howard Halstead.
Texas A&M University, 2004. [BibTeX]

Proceedings Interactive Point-Based Painterly Rendering
Hiroaki Kawata, Alexandre Gouaillard, Takashi Kanai.
Third International Conference on Cyberworlds (CW'04), pp. 293--299, 2004. [BibTeX]

Proceedings Interactive Rendering of Suggestive Contours with Temporal Coherence
Doug DeCarlo, Adam Finkelstein, Szymon Rusinkiewicz.
3rd International Symposium on Non-Photorealistic Animation and Rendering (NPAR'04), 2004. [BibTeX]

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