Non-Photorealistic Computer Graphics Library

[ home · search · about · links · contact · rss ] [ submit bibtex ] [ BookCite · NPR Books ]

User:

Pass:

Found 74 item(s) authored in "2001".
Pages [8]: Previous Page [3] [4] [5] [6] [7] [8] Next Page

Proceedings Speech-Driven Cartoon Animation with Emotions
Yan Li, Feng Yu, Ying-Qing Xu, Eric Chang, Heung-Yeung Shum.
ACM Multimedia, pp. 365--371, Ottawa, Canada, Sep-Oct, 2001. [BibTeX]

Proceedings Subdivision for Line Drawings
Bert Freudenberg.
2001. [BibTeX]

Proceedings Surface Drawing: Creating Organic 3D Shapes with the Hand and Tangible Tools
Steven Schkolne, Michael Pruett, Peter Schröder.
CHI 01, 2001. [BibTeX]

Proceedings Technical Illustration Based on Human-Like Approach
Weidong Geng, Monika Fleischmann, Hongfeng Yu, Yunhe Pan.
Computer Graphics International (CGI'01), pp. 0343, Hong Kong, China, July 03 - 06, 2001. [BibTeX]

Proceedings The Computer-Visualistik-Raum: veritable and inexpensive presentation of a virtual reconstruction
Bert Freudenberg, Maic Masuch, Niklas Röber, Thomas Strothotte.
Proceedings of the 2001 conference on Virtual reality, archeology, and cultural heritage (VAST '01), pp. 97--102, 2001. [BibTeX]

Proceedings The Lit Sphere: A Model for Capturing NPR Shading from Art
Peter-Pike J. Sloan, William Martin, Amy A. Gooch, Bruce Gooch.
Graphics Interface (GI'01), June, 2001. [BibTeX]

Master Thesis The Synthesis of Trees in Chinese Landscape Painting
Yu-Ru Lin.
Institute of Computer and Information Science, National Chiao-Tung University, 2001. [BibTeX]

Proceedings Tour Into the Picture using a Vanishing Line and its Extension to Panoramic Images
Hyung Woo Kang, Soon Hyoung Pyo, Ken Anjyo, Sung Yong Shin.
EUROGRAPHICS 2001, 2001. [BibTeX]

Misc Turning Images into Simple Line-Art
Samuel G. Noble.
Undergraduate Thesis, Reed College, December, 2001. [BibTeX]

Proceedings User-Guided Composition Effects for Art-Based Rendering

Author(s): Michael A. Kowalski, John F. Hughes, Cynthia Beth Rubin, Jun Ohya.
Proceedings: 2001 ACM Symposium on Interactive 3D Graphics, 2001.
[BibTeX] Find this paper on Google

Abstract:
We apply simple techniques from traditional artistic composition to the art-based rendering of interactive 3D scenes. A human scenemodeler makes choices about composition in a scene and our system dynamically adjusts the rendering attributes of objects in the scene to achieve the desired effects for a given view. We can selectively group scene elements through shared tone, color, and outline, so as to simplify and structure an image. This can be used, together with controlled level of detail, to emphasize important objects. Finally, we show a technique for adaptively changing color or other attributes to control the contrast of adjacent elements in the picture. We also briefly discuss ideas about larger-scale compositional issues.

Visitors: 190807