Non-Photorealistic Computer Graphics Library

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Found 62 item(s) authored in "2006".
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Proceedings Segmentation-Based 3D Artistic Rendering
Alexander Kolliopoulos, Jack M. Wang, Aaron Hertzmann.
Eurographics Symposium on Rendering (EGSR'06), pp. 361--370, 2006. [BibTeX]

Proceedings State of the Art Non-Photorealistic Rendering (NPR) Techniques
Rezwan Sayeed, Toby Howard.
Theory and Practice of Computer Graphics 2006, pp. 89--98, 2006. [BibTeX]

Article Stroke Pattern Analysis and Synthesis
Pascal Barla, Simon Breslav, Joëlle Thollot, François X. Sillion, Lee Markosian.
Computer Graphics Forum, Vol. 25, No. 3, pp. 663--671, 2006. [BibTeX]

Proceedings Stylized and Abstract Painterly Rendering System Using a Multiscale Segmented Sphere Hierarchy
Ming-Te Chi, Tong-Yee Lee.
IEEE Transactions on Visualization and Computer Graphics, Vol. 12, No. 1, pp. 61--72, January/February, 2006. [BibTeX]

Proceedings Stylizing 2.5-D Video
Noah Snavely, C. Lawrence Zitnick, Sing Bing Kang, Michael F. Cohen.
NPAR '06: Proceedings of the 4th international symposium on Non-photorealistic animation and rendering, pp. 63--69, New York, NY, USA, June, ACM Press, 2006. [BibTeX]

Proceedings Texture Guided Realtime Painterly Rendering of Geometric Models
Shiben Bhattacharjee, Neeharika Adabala.
Proceedings of 5th Indian Conference on Computer Vision,Graphics and Image Processing (ICVGIP 2006, Madurai, India, December 13-16), Vol. 4338, LNCS, pp. 311--320, 2006. [BibTeX]

Article The Cartoon Animation Filter
Jue Wang, Steven Drucker, Maneesh Agrawala, Michael F. Cohen.
ACM Transactions on Graphics (Proceedings of SIGGRAPH 2006), Vol. 23, No. 3, pp. 1169--1173, July, 2006. [BibTeX]

Proceedings The Electric Sheep and their Dreams in High Fidelity
Scott Draves.
NPAR '06: Proceedings of the 4th international symposium on Non-photorealistic animation and rendering, pp. 7--9, New York, NY, USA, June, ACM Press, 2006. [BibTeX]

Proceedings Tweakable Light and Shade for Cartoon Animation

Author(s): Ken Anjyo, Shuhei Wemler, William Baxter.
Proceedings: NPAR '06: Proceedings of the 4th international symposium on Non-photorealistic animation and rendering, pp. 133--139, New York, NY, USA, ACM Press, 2006.
[BibTeX] [DOI] Find this paper on Google

Abstract:
Light and shade in the context of non-photorealistic imaging, such as digital cel animation, are semantic notations, rather than physical phenomena. Therefore stylized light and shade should be intentionally animated instead of simulated. This paper proposes an intuitive, direct manipulation method for animating stylized light and shade in real-time. Our method provides intuitive click-anddrag operations for translating and deforming the shaded areas, including rotation, directional scaling, splitting, and squaring of highlights, all without tedious parameter tuning. Our prototype system demonstrates the algorithms in our method, which are implemented along with a real-time cartoon shader on commodity graphics hardware. This system allows the interactive creation of stylized shading keyframes for animations, illustrating the effectiveness of the proposed techniques.

Proceedings Using Expressive Rendering for Remote Visualization of Large City Models
Jean-Charles Quillet, Gwenola Thomas, Xavier Granier, Pascal Guitton, Jean-Eudes Marvie.
Web3D '06: Proceedings of the eleventh international conference on 3D web technology, pp. 27--35, New York, NY, USA, ACM Press, 2006. [BibTeX]

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