Non-Photorealistic Computer Graphics Library

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Found 134 item(s) authored in "2004".
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PhD Thesis High-Quality Visualization and Filtering of Textures and Segmented Volume Data on Consumer Graphics Hardware
Markus Hadwiger.
VRVis Research Center and Institute of Computer Graphics and Algorithms, Vienna University of Technology, 2004. [BibTeX]

PhD Thesis Higher Level Techniques for the Artistic Rendering of Images and Video
John P. Collomosse.
University of Bath, UK, May, 2004. [BibTeX]

Proceedings How is presence in non-immersive, non-realistic virtual environments possible?

Author(s): David Nunez.
Proceedings: Proceedings of the 3rd International Conference on Computer Graphics, Virtual Reality, Visualisation and Interaction in Africa, (Afrigraph 2004), pp. 83--86, Stellenbosch, South Africa, November 3-5, 2004.
[BibTeX] Find this paper on Google

Abstract:
This paper argues that the concepts of immersion and realism in presence research can be reconceived respectively as the information load which a display presents about an environment, and the expectations which a user has for that environment. From this perspective, non-immersive, non-realistic environments can be conceived as having great possibilities for producing presence, as additional information about the environment can be displayed in iconic, non-diagetic or other non-realistic forms. This technique will not violate the users’ expectations of what is possible in such an environment provided that those expectations about the environment as well as the users’ degree of media literacy are taken into account.

Article Human Facial Illustrations: Creation and Psychophysical Evaluation
Bruce Gooch, Erik Reinhard, Amy A. Gooch.
ACM Transactions on Graphics, Vol. 23, No. 1, pp. 27--44, January, 2004. [BibTeX]

Proceedings I/O Brush: Drawing with Everyday Objects as Ink
Kimiko Ryokai, Stefan Marti, Hiroshi Ishii.
2004 conference on Human factors in computing systems, pp. 303--310, 2004. [BibTeX]

Proceedings Illustrating Surfaces in Volume
Xiaoru Yuan, Baoquan Chen.
VisSym'04 Joint IEEE/EG Symposium on Visualization, Konstanz, Germany, May 19-21, 2004. [BibTeX]

Proceedings Illustrating Terrains using Direction of Slope and Lighting
Kevin Buchin, Mario Costa Sousa, Jürgen Döllner, Faramarz Samavati, Maike Walther.
4th ICA Mountain Cartography Workshop, Vall de Núria, Catalunya, Spain, 30th September - 2nd. October 2004, 2004. [BibTeX]

Proceedings Image and Video Based Painterly Animation
James Hays, Irfan Essa.
3rd International Symposium on Non-Photorealistic Animation and Rendering (NPAR'04), pp. 113--120, Annecy, France, June 07-09, 2004. [BibTeX]

Proceedings Image Fusion for Context Enhancement and Video Surrealism
Ramesh Raskar, Andrian Ilie, Jingyi Yu.
3rd International Symposium on Non-Photorealistic Animation and Rendering (NPAR'04), 2004. [BibTeX]

Misc Image-based processing of game method streams and depth-buffered video for non-photorealistic rendering
Olivier Giroux, Alexandre Denault.
2004. [BibTeX]

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