Multiscale Moment-Based Painterly Rendering
Diego Nehab, Luiz Velho.
Proc. of SIBGRAPI 02 (Brazilian Symposium on Computer Graphics and Image Processing),
2002. [BibTeX]
Non-Photorealistic Computer Graphics: Modeling, Rendering and Animation
Thomas Strothotte, Stefan Schlechtweg.
Morgan Kaufmann, Hardcover, 1, June 15,
2002. [BibTeX]
Non-Photorealistic Rendering from Stereo
Alberto Bartesaghi, Guillermo Sapiro.
Institute for Mathematics and its Applications (IMA), Vol. Preprint Series (1895), November,
2002. [BibTeX]
Non-Photorealistic Rendering in Chinese Painting of Animals
Jun-Wei Yeh, Ming Ouhyoung.
Journal of System Simulation, Vol. 14, No. 6, pp. 1220--1224 and pp.1262,
2002. [BibTeX]
Non-Photorealistic Shading in an Educational Game Engine
Bert Freudenberg, Maic Masuch.
Production Process of 3D Computer Graphics Applications - Structures, Roles and Tools, Snowbird, Utah, USA, June 1 - 4,
2002. [BibTeX]
Non-photorealistic Volume Rendering Using Stippling Techniques
Author(s): Aidong Lu, Christopher Morris, David Ebert, Penny Rheingans, Charles Hansen.
Proceedings: Proceedings of IEEE Visualizaton 2002, pp. 211--218,
2002.
[BibTeX]
Abstract:
Simulating hand-drawn illustration techniques can succinctly express
information in a manner that is communicative and informative.
We present a framework for an interactive direct volume
illustration system that simulates traditional stipple drawing. By
combining the principles of artistic and scientific illustration, we
explore several feature enhancement techniques to create effective,
interactive visualizations of scientific and medical datasets. We also
introduce a rendering mechanism that generates appropriate point
lists at all resolutions during an automatic preprocess, and modifies
rendering styles through different combinations of these feature enhancements.
The new system is an effective way to interactively
preview large, complex volume datasets in a concise, meaningful,
and illustrative manner. Volume stippling is effective for many applications
and provides a quick and efficient method to investigate
volume models.
Nonphotorealistic Visualisation of Multidimensional Datasets
Laura Tateosian.
Graduate Faculty of North Carolina State University,
2002. [BibTeX]
Object-Based Image Editing
William A. Barrett, Alan S. Cheney.
Proc. of SIGGRAPH 02, pp. 777--784,
2002. [BibTeX]
Octree Textures
David Benson, Joel Davis.
Siggraph 02,
2002. [BibTeX]
On the Effects of Haptic Display in Brush and Ink Simulation for Chinese Painting and Calligraphy
Jeng-sheng Yeh, Ting-yu Lien, Ming Ouhyoung.
10th Pacific Conference on Computer Graphics and Applications (PG'02), pp. 439, Tsinghua University, Beijing, October 09 - 11,
2002. [BibTeX]