Projector-guided painting
Matthew Flagg, James M. Rehg.
UIST '06: Proceedings of the 19th annual ACM symposium on User interface software and technology, pp. 235--244, New York, NY, USA, ACM,
2006. [BibTeX]
Real-Time Illustration of Vascular Structures
Felix Ritter, Christian Hansen, Volker Dicken, Olaf Konrad-Verse, Bernhard Preim, Heinz-Otto Peitgen.
IEEE Transactions on Visualization and Computer Graphics, Vol. 12, No. 5, pp. 877--884,
2006. [BibTeX]
Real-Time Pen-and-Ink Illustration of Landscapes
Liviu Coconu, Oliver Deussen, Hans-Christian Hege.
NPAR '06: Proceedings of the 4th international symposium on Non-photorealistic animation and rendering, pp. 27--35, New York, NY, USA, ACM Press,
2006. [BibTeX]
Real-Time Pencil Rendering
Author(s): Hyunjun Lee, Sungtae Kwon, Seungyong Lee.
Proceedings: NPAR '06: Proceedings of the 4th international symposium on Non-photorealistic animation and rendering, pp. 37--45, New York, NY, USA, ACM Press,
2006.
[BibTeX] [DOI]
Abstract:
This paper presents a real-time technique for rendering 3D meshes in the pencil drawing style. We analyze the characteristics of pencil drawing and incorporate them into the rendering process, which is fully implemented on a GPU. For object contours, we propose a multiple contour drawing technique that imitates trial-and-errors of human in contour drawing. For interior shading, we present a simple approach for mapping oriented textures onto an object surface. To improve the quality of pencil rendering, we generate and map pencil textures that reflect the properties of graphite pencils and paper. We show several rendering examples that demonstrate the high performance of the proposed technique in terms of speed and quality.
Real-Time Rendering of Cartoon Smoke and Clouds
Morgan McGuire, Andi Fein.
NPAR '06: Proceedings of the 4th international symposium on Non-photorealistic animation and rendering, pp. 21--26, New York, NY, USA, June, ACM Press,
2006. [BibTeX]
Real-Time Video Abstraction
Holger Winnemöller, Sven C. Olsen, Bruce Gooch.
ACM Transactions on Graphics (Proc. of SIGGRAPH'06), Vol. 25, No. 3, pp. 1221--1226, July,
2006. [BibTeX]
Real-Time Watercolor for Animation
Thomas Luft, Oliver Deussen.
Journal of Computer Science and Technology, Vol. 21, No. 2, pp. 159--165, March,
2006. [BibTeX]
Real-Time Watercolor Illustrations of Plants Using a Blurred Depth Test
Thomas Luft, Oliver Deussen.
NPAR '06: Proceedings of the 4th international symposium on Non-photorealistic animation and rendering, pp. 11--20, New York, NY, USA, June, ACM Press,
2006. [BibTeX]
Remote Non-photorealistic Rendering of 3D Models on Mobile Devices
Yuezhu Huang, Chenglei Yang, Xiangxu Meng, Xiaoting Wang, Lu Wang.
1st International Symposium on Pervasive Computing and Applications, pp. 364--369,
2006. [BibTeX]
Representation and acquisition models for expressive rendering
Pascal Barla.
Institut National Polytechnique de Grenoble,
2006. [BibTeX]