Non-Photorealistic Computer Graphics Library

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Found 134 item(s) authored in "2004".
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PhD Thesis Dynamic Presentations for Illustration Purposes
Roland Jesse.
Otto-von-Guericke-Universität Magdeburg, March, 2004. [BibTeX]

Technical Report Dynamics by Hybrid Combination of Photorealistic and Non-Photorealistic Rendering Styles
Roland Jesse, Tobias Isenberg, Bernd Nettelbeck, Thomas Strothotte.
Department of Computer Science, University of Magdeburg, No. 5/2004, Germany, 2004. [BibTeX]

Proceedings Efficient Coding of Stroke-rendered Paintings
Levente Kovács, Tamás Szirányi.
International Conference on Pattern Recognition (ICPR'04), Vol. 2, pp. 835--838, 23-26 August, 2004. [BibTeX]

Article Efficient Example-Based Painting and Synthesis of 2D Directional Texture

Author(s): Bin Wang, Wenping Wang, Huaiping Yang, Jiaguang Sun.
Article: IEEE Transactions on Visualization and Computer Graphics, Vol. 10, No. 3, pp. 266--277, 2004.
[BibTeX] Find this paper on Google

Abstract:
We present a new method for converting a photo or image to a synthesized painting following the painting style of an example painting. Treating painting styles of brush strokes as sample textures, we reduce the problem of learning an example painting to a texture synthesis problem. The proposed method uses a hierarchical patch-based approach to the synthesis of directional textures. The key features of our method are: 1) Painting styles are represented as one or more blocks of sample textures selected by the user from the example painting; 2) image segmentation and brush stroke directions defined by the medial axis are used to better represent and communicate shapes and objects present in the synthesized painting; 3) image masks and a hierarchy of texture patches are used to efficiently synthesize high-quality directional textures. The synthesis process is further accelerated through texture direction quantization and the use of Gaussian pyramids. Our method has the following advantages: First, the synthesized stroke textures can follow a direction field determined by the shapes of regions to be painted. Second, the method is very efficient; the generation time of a synthesized painting ranges from a few seconds to about one minute, rather than hours, as required by other existing methods, on a commodity PC. Furthermore, the technique presented here provides a new and efficient solution to the problem of synthesizing a 2D directional texture. We use a number of test examples to demonstrate the efficiency of the proposed method and the high quality of results produced by the method.

Proceedings Enhanced LIC Pencil Filter
Shigefumi Yamamoto, Xiaoyang Mao, Kenji Tanii, Atsumi Imamiya.
International Conference on Computer Graphics, Imaging and Visualization (CGIV'04), pp. 251--256, July, 2004. [BibTeX]

Proceedings Enhancing perceived depth in images via artistic matting
Amy A. Gooch, Bruce Gooch.
1st Symposium on Applied perception in graphics and visualization, 2004. [BibTeX]

Proceedings Example-based color stylization based on categorical perception
Youngha Chang, Keiji Uchikawa, Suguru Saito, Masayuki Nakajima.
1st Symposium on Applied perception in graphics and visualization, pp. 91--98, ACM Press, 2004. [BibTeX]

Proceedings Example-Based Composite Sketching of Human Portraits
Hong Chen, Ziqiang Liu, Chuck Rose, Ying-Qing Xu, Heung-Yeung Shum, David H. Salesin.
3rd International Symposium on Non-Photorealistic Animation and Rendering (NPAR'04), 2004. [BibTeX]

Proceedings Example-based Style Synthesis
Iddo Drori, Daniel Cohen-Or, Hezy Yeshurun.
Computer Vision and Pattern Recognition (CVPR '03), Vol. 2, pp. 143--150, 18-20 June, 2004. [BibTeX]

Master Thesis Expressive Painterly Rendering Through Image Processing
Jason Douglas Waltman.
School of Computing, University of Utah, May, 2004. [BibTeX]

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