Non-Photorealistic Computer Graphics Library

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Found 74 item(s) authored in "2001".
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Proceedings Drawing for Illustration and Annotation in 3D
David Bourguignon, Marie-Paule Cani, George Drettakis.
EUROGRAPHICS 2001, 2001. [BibTeX]

Proceedings Dynamic Shader Lamps: Painting on Movable Objects
Deepak Bandyopadhyay, Ramesh Raskar, Henry Fuchs.
IEEE and ACM International Symposium on Augmented Reality (ISAR'01), pp. 207--216, New York, 2001. [BibTeX]

Proceedings Efficient perspective-accurate silhouette computation
Mihai Pop, Gill Barequet, Christian A. Duncan, Michael T. Goodrich, Wenjing Huang, Subodh Kumar.
Proc. 17th Ann. ACM Symp. on Computational Geometry (SoCG), pp. 60--68, Medford, June, 2001. [BibTeX]

Proceedings Escher Sphere Construction Kit

Author(s): Jane Yen, Carlo Sequin.
Proceedings: 2001 ACM Symposium on Interactive 3D Graphics, 2001.
[BibTeX] Find this paper on Google

Abstract:
M.C. Escher created a myriad of amazing planar tessellations, yet only a few three-dimensional ones such as his wooden fish ball and dodecahedral flower. We have developed an interactive program to design and manufacture "Escher Spheres" - sets of tiles that can be assembled into spherical balls. The user chooses from a set of predefined symmetry groups and then deforms the boundaries of the basic domain tile; all corresponding points based on the chosen symmetry class move concurrently, instantly showing the overall result. The interior of the tile can be embellished with a bas-relief. Finally the tile is radially extruded and output as a solid model suitable for free-form fabrication.

Proceedings Example-based Facial Sketch Generation with Non-parametric Sampling
Hong Chen, Ying-Qing Xu, Heung-Yeung Shum, Song-Chun Zhu, Nan-Ning Zheng.
International Conference on Computer Vision 2001 (ICCV'2001), pp. 433--438, 2001. [BibTeX]

Proceedings Fast 3D Cartoon Rendering with Improved Quality by Exploiting Graphics Hardware
Johan Claes, Fabian Di Fiore, Gert Vansichem, Frank Van Reeth.
Proceedings of Image and Vision Computing New Zealand (IVCNZ), pp. 13--18, November, 2001. [BibTeX]

Technical Report Fast Visualization of Object Contours by Non-Photorealistic Volume Rendering
Balázs Csébfalvi, Lukas Mroz, Helwig Hauser, Andreas König, M. Eduard Gröller.
2001. [BibTeX]

Proceedings Formalizing Artistic Techniques and Scientific Visualization for Painted Renditions of Complex Information Spaces
Christopher G. Healey.
International Joint Conference on Artifical Intelligence 2001, pp. 371--376, Seattle, Washington, 2001. [BibTeX]

Proceedings Functionally Based Virtual Computer Art
Alexei Sourin.
2001 ACM Symposium on Interactive 3D Graphics, 2001. [BibTeX]

Proceedings Hardware Support for Non-photorealistic Rendering
Ramesh Raskar.
Graphics Hardware, Los Angeles, CA, USA, August, 2001. [BibTeX]

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