Non-Photorealistic Computer Graphics Library

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Found 134 item(s) authored in "2004".
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Proceedings Cartoon Textures
Christina de Juan, Bobby Bodenheimer.
ACM SIGGRAPH/Eurographics Symposium on Computer Animation, Grenoble, France, August, 2004. [BibTeX]

Proceedings Coding of Stroke-Based Animations
Levente Kovács, Tamás Szirányi.
WSCG 2004 - POSTER proceedings, Plzen, Czech Republic, February, UNION Agency - Science Press, 2004. [BibTeX]

Proceedings Color for Black-and-White Cartoons
Daniel Sýkora, Jan Buriánek, Jiří Žára.
CVUT Workshop, pp. 184--185, Prague, Czech Republic, March, 2004. [BibTeX]

Proceedings Colored Pencil Filter with Custom Colors
Shigefumi Yamamoto, Xiaoyang Mao, Atsumi Imamiya.
12th Pacific Conference on Computer Graphics and Applications (PG'04), pp. 329--338, Seoul, Korea, October 06 - 08, 2004. [BibTeX]

Technical Report Creating High Quality Hatching Illustrations

Author(s): Johannes Zander, Tobias Isenberg, Stefan Schlechtweg, Thomas Strothotte.
Technical Report: Department of Computer Science, Otto-von-Guericke University of Magdeburg, No. 12/2004, Germany, 2004.
[BibTeX] Find this paper on Google

Abstract:
Hatching lines are often used in line illustrations to convey tone and texture of a surface. In this report an approach for rendering hatched line drawings for polygonal meshes is presented.The proposed method allows the generation of hatching lines for interactive on-screen display as well as for vector-based printer output.We use local curvature information to compute streamlines on the surface of the model. A new algorithm ensures here an even distribution of the streamlines such that the visual quality of the final rendition is enhanced.These streamlines form the basis for the calculation of hatching lines. Line shading methods in general are presented that adapt the drawing to lighting conditions. To achieve interactive frame-rates the shading of the hatching lines is calculated at run-time using a virtual machine. For printer output a vector oriented format is generated.

Article Creating Watercolor Style Images Taking Into Account Painting Techniques
Henry Johan, Hiroshi Hashimoto, Tomoyuki Nishita.
The Journal of the Society for Art and Science, Vol. 3, No. 4, pp. 207--215, 2004. [BibTeX]

Proceedings Density Measure for Line-Drawing Simplification
Stephane Grabli, Frédo Durand, François X. Sillion.
12th Pacific Conference on Computer Graphics and Applications (PG'04), pp. 309--318, Seoul, Korea, October 06 - 08, 2004. [BibTeX]

Proceedings Depicting Shape Features with Directional Strokes and Spotlighting
Mario Costa Sousa, Faramarz Samavati, Meru Brunn.
Computer Graphics International (CGI'04), 2004. [BibTeX]

Article Digital Cubism
Andrew Glassner.
IEEE Computer Graphics and Applications, Vol. 3, No. 24, pp. 82--90, 2004. [BibTeX]

Proceedings Dihedral Escherization
Craig S. Kaplan, David H. Salesin.
Graphics Interface (GI'04), May, 2004. [BibTeX]

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