Non-Photorealistic Computer Graphics Library

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Found 74 item(s) authored in "2001".
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Proceedings CavePainting: A Fully Immersive 3D Artistic Medium and Interactive Experience
Daniel F. Keefe, Daniel Acevedo Feliz, Tomer Moscovich, David H. Laidlaw, Joseph J. LaViola Jr..
Proceedings of 2001 Symposium on Interactive 3D Graphics, 2001. [BibTeX]

Proceedings Color Paper Mosaic Rendering
Sanghyun Seo, SungYe Kim, Young Sup Park, Kyung Hyun Yoon.
SIGGRAPH 2001 Sketches and Applications, pp. 157, 2001. [BibTeX]

In Collection Combining Perception and Impressionist Techniques for Nonphotorealistic Visualization of Multidimensional Data
Christopher G. Healey.
In SIGGRAPH 2001 Course 32, ACM, Nonphotorealistic Rendering in Scientific Visualization, pp. 20--52, Los Angeles, California, 2001. [BibTeX]

Proceedings Creating Pen-and-Ink Illustration Using Stroke Morphing Method
Hye-Sun Kim, Hee-Jeong Jin, Young Jung Yu, Hwan Gue Cho.
Computer Graphics International (CGI'01), pp. 0113, Hong Kong, China, July 03 - 06, 2001. [BibTeX]

Proceedings DAB: Interactive Haptic Painting with 3D Virtual Brushes
William Baxter, Vincent Scheib, Ming C. Lin, Dinesh Manocha.
SIGGRAPH 2001, Computer Graphics Proceedings, Eugene Fiume, pp. 461--468, ACM Press / ACM SIGGRAPH, 2001. [BibTeX]

Proceedings Decoupling Strokes and High-Level Attributes for Interactive Traditional Drawing
Frédo Durand, Victor Ostromoukhov, Matthew Miller, Francois Duranleau, Julie Dorsey.
Eurographics Workshop on Rendering 2001, 2001. [BibTeX]

Article Diffusion rendering of black ink paintings using new paper and ink models
Jintae Lee.
Computers & Graphics, Vol. 25, No. 2, pp. 295--308, April, 2001. [BibTeX]

Article Digital Paint Systems: An Anecdotal and Historical Overview
Alvy Ray Smith.
IEEE Annals of the History of Computing, pp. 4-30, 2001. [BibTeX]

Proceedings Digitally Manipulated Images and Painting

Author(s): Wade S. Thompson.
Proceedings: Fifth International Conference on Information Visualisation (IV'01), July 25-27, 2001.
[BibTeX] Find this paper on Google

Abstract:
This paper/presentation submitted for the IV2001 Conference will include a discussion of this artist's use of digitally manipulated images sourced from photographic studies from nature and used a visual resource for canvas painting. Traditional approaches to canvas painting have included various paths of image preparation prior to the actual application of paint to canvas. Preliminary drawings and studies, photographs and graphing techniques have all been common approaches used for developing concepts for the final canvas painting. Many contemporary painters do not utilize preliminary concept studies for paintings at all, since the physical process, itself, can be a self-developing and selfrevealing means to an end. This presentation will reveal this artist's approach to utilizing digital technology as a means for exploring ideas related to formal considerations of composition and color through image manipulation within Photoshop. Images that originate as original photographic studies from nature (most often in the form of landscape) are manipulated, printed as hard copy and used as source for the final paintings on canvas. These canvas paintings are large in scale, measuring 60" x 72" as an average, and are executed within the synthetic acrylic medium. Occasionally, the hard-copy images are re-manipulated as collage pieces and/or re-scanned and re-processed through the software. The final paintings, however, are not totally predetermined by the digitized images. Alterations are made throughout the process of creating the paintings. Considerations of actual surface texture, color transparency, and numerous other characteristics not available for manipulation through image digitalization all partake and influence the final outcome. This presentation will include a slide representation of the entire process involved in creating the final paintings from the initial photographs, digitalization and the final, physical act of painting on canvas. The use of traditional materials within art making and the relationship of new technologies within that process is an important underlying issue within the presentation.

Proceedings Dimension recognition and geometry reconstruction in vectorization of engineering drawings
Feng Su, Jiqiang Song, Chiew-Lan Tai, Shijie Cai.
IEEE Conference on Computer Vision and Pattern Recognition, pp. 710--716, Hawaii, Dec 11-13, 2001. [BibTeX]

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