Non-Photorealistic Computer Graphics Library

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Found 22 item(s) authored by "Mario Costa Sousa" .
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Technical Report Non-Photorealistic Rendering in Context: An Observational Study
Tobias Isenberg, Petra Neumann, M. Sheelagh T. Carpendale, Mario Costa Sousa, Joaquim A. Jorge.
Department of Computer Science, University of Calgary, No. Technical Report 2005-805-36, Canada, December, 2005. [BibTeX]

Proceedings Non-Photorealistic Rendering in Context: An Observational Study
Tobias Isenberg, Petra Neumann, M. Sheelagh T. Carpendale, Mario Costa Sousa, Joaquim A. Jorge.
NPAR '06: Proceedings of the 4th international symposium on Non-photorealistic animation and rendering, pp. 115--126, New York, NY, USA, June, ACM Press, 2006. [BibTeX]

Proceedings NPAR by Example: Line Drawing Facial Animation from Photographs
Yuan Luo, Marina L. Gavrilova, Mario Costa Sousa.
International Conference on Computer Graphics, Imaging and Visualisation (CGIV'06), pp. 514--521, Los Alamitos, CA, USA, IEEE Computer Society, 2006. [BibTeX]

Proceedings Observational Model of Blenders and Erasers in Computer-Generated Pencil Rendering
Mario Costa Sousa, John W. Buchanan.
Proceedings of Graphics Interface (GI'99), pp. 157--166, 1999. [BibTeX]

Article Observational Models of Graphite Pencil Materials
Mario Costa Sousa, John W. Buchanan.
Computer Graphics Forum, Vol. 19, No. 1, pp. 27--49, March, 2000. [BibTeX]

Article Pen-and-Ink for BlobTree Implicit Models

Author(s): Kevin Foster, Pauline Jepp, Brian Wyvill, Mario Costa Sousa, Callum Galbraith, Joaquim A. Jorge.
Article: Computer Graphics Forum, Vol. 24, No. 3, pp. 267--276, 2005.
[BibTeX] Find this paper on Google

Abstract:
New techniques are presented for rendering complex hierarchical skeletal implicit models in several pen-and-ink styles. A particle system is employed to find interesting areas on the surface and perform stroke stylization guided by local shape features. Interesting areas include silhouette strokes and lines following local shape features, such as those caused by CSG junctions. Hidden line removal is performed either by applying a surfel technique for rapid prototyping or, more accurately, by using ray tracing. Examples drawn from simple to complex models illustrate the capabilities of our system.

Article Precise Ink Drawing of 3D Models
Mario Costa Sousa, Kevin Foster, Brian Wyvill, Faramarz Samavati.
Computer Graphics Forum, Vol. 22, No. 3, September, 2003. [BibTeX]

Article Sample-Based Synthesis of Illustrative Patterns
Vladimir Alves dos Passos, Marcelo Walter, Mario Costa Sousa.
18th Pacific Conference on Computer Graphics and Applications (PG'10), pp. 109--116, 2010. [BibTeX]

Proceedings Silhouette Rendering Based On Stability Measurement
John Brosz, Faramarz Samavati, Mario Costa Sousa.
Spring Conference of Computer Graphics 2004 (SCCG '04), 2004. [BibTeX]

Proceedings Sketch-based modeling with few strokes
Joseph Jacob Cherlin, Faramarz Samavati, Mario Costa Sousa, Joaquim A. Jorge.
21st Spring Conference on Computer graphics (SCCG'05), pp. 137--145, Budmerice, Slovakia, May 12-14, 2005. [BibTeX]

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