Non-Photorealistic Computer Graphics Library

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Found 103 item(s) authored in "2003".
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Technical Report A simple Normal Enhancement technique for Interactive Non-photorealistic Renderings
Paolo Cignoni, Roberto Scopigno, Marco Tarini.
Istituto di Scienza e Tecnologia dell’Informazione, No. 2003-TR-18, Pisa, Italy, 2003. [BibTeX]

Proceedings A stained glass image filter
David Mould.
Proceedings of the 13th Eurographics workshop on Rendering, pp. 20--25, 2003. [BibTeX]

Article A Study on the Dynamic Painterly Stroke Generation for 3D Animation
Hyo Keun Lee, Young Sup Park, Kyung Hyun Yoon.
Lecture Notes in Computer Science, Vol. 2669, pp. 317--325, May, 2003. [BibTeX]

Article A Survey of Stroke-Based Rendering
Aaron Hertzmann.
IEEE Computer Graphics and Applications, Vol. 23, No. 4, pp. 70--81, July/August, 2003. [BibTeX]

Proceedings Accurate silhouettes – do polyhedral models suffice?
Chris Heunen.
International Conference on Geometric Modeling and Graphics, pp. 69--74, 16-18 July, 2003. [BibTeX]

Misc ActiveInk
Hiroaki Tobita, Jun Rekimoto.
Eurographics 2003, Short Presentation, 2003. [BibTeX]

Article Advanced Design for a Realistic Virtual Brush
Songhua Xu, Francis Lau, Feng Tang, Yunhe Pan.
Computer Graphics Forum, Vol. 22, No. 3, pp. 533--542, September, 2003. [BibTeX]

Proceedings An Educational Tool for Basic Techniques in Beginner's Pencil Drawing
Saeko Takagi, Noriyuki Matsuda, Masato Soga, Hirokazu Taki.
Computer Graphics International, pp. 288, Tokyo, Japan, July 09 - 11, 2003. [BibTeX]

Proceedings Animatope: A Manga-Styled Animation Expression Toolkit

Author(s): Asuka Tohda, Sho Hasegawa, Masa Inakage.
Proceedings: Eurographics 2003, 2003.
[BibTeX] Find this paper on Google

Abstract:
Manga, a Japanese comic style, is becoming widely accepted within comic readers worldwide. In Manga, mimetic symbols and onomatopoeia symbols are heavily used to express emotions and various movements in a comic frame. In this paper, we present a toolkit named "Animatope", to emulate Manga-style symbols in a non-photorealisitc animation. Animatope transfers the Manga-sytle symbol grammar to 3D animation. We extend Manga symbols to Meta-symbols, or animated symbols, to enrich the emotional expressions and subtle behaviors. Meta-symbols are categorized into several classifications in Animatope Toolkit. Meta-symbols are controlled with basic parameters, shape of emitters, and motion handles.

Proceedings Automatic Asian art: computers converting photos to Asian paintings using humanistic fuzzy logic rules
Farzam Farbiz, Adrian David Cheok, Paul Lincoln.
Proceedings of the SIGGRAPH 2003, Sketches & applications, 2003. [BibTeX]

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