Non-Photorealistic Computer Graphics Library

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Found 41 item(s) authored in "2000".
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Proceedings 3D Illustrative Effects for Animating Line Drawings
Tobias Isenberg, Maic Masuch, Thomas Strothotte.
Proceedings of the IEEE International Conference on Information Visualisation, pp. 413--418, London, England, July 19-21, 2000. [BibTeX]

PhD Thesis A New Lighting Model for Computer-Generated Line Drawings
Jörg Hamel.
Otto-von-Guericke University Magdeburg, Germany, 2000. [BibTeX]

Proceedings Adaptive Parameter Control For Image Moment-Based Painterly Rendering
Michio Shiraishi, Yasushi Yamaguchi.
9th International Conference on Geometry and Graphics, pp. 389--393, Johannesburg, 2000. [BibTeX]

Proceedings An Algorithm For Automatic Painterly Rendering Based On Local Source Image Approximation
Michio Shiraishi, Yasushi Yamaguchi.
1st International Symposium on Non-Photorealistic Animation and Rendering (NPAR'00), pp. 53--58, Annecy, France, June 05 - 07, 2000. [BibTeX]

Proceedings Animated CharToon Faces
Zsófia Ruttkay, Han Noot.
1st International Symposium on Non-Photorealistic Animation and Rendering (NPAR'00), pp. 91--100, Annecy, France, June 05 - 07, 2000. [BibTeX]

Proceedings Animating with expressive 3D brush strokes
Daniel Teece.
1st International Symposium on Non-Photorealistic Animation and Rendering (NPAR'00), pp. 113, 2000. [BibTeX]

PhD Thesis Art-based Modeling and Rendering for Computer Graphics
Lee Markosian.
Department of Computer Science, Brown University, 2000. [BibTeX]

Proceedings Art-based Rendering with Continuous Levels of Detail
Lee Markosian, Barbara J. Meier, Michael A. Kowalski, Loring S. Holden, J.D. Northrup, John F. Hughes.
1st International Symposium on Non-Photorealistic Animation and Rendering (NPAR'00), pp. 59--66, Annecy, France, June 05 - 07, 2000. [BibTeX]

Proceedings Artistic Halftoning - Between Technology and Art

Author(s): Victor Ostromoukhov.
Proceedings: SPIE Vol. 3963, pp. 489--509, 2000.
[BibTeX] Find this paper on Google

Abstract:
Halftoning, a technique for producing of an illusion of continuous tones on bi-level devices is widely used in today's printing industry. Different variants of halftoning - clustered and dispersed dither, error-diffusion, blue-noise mask, stochastic clustered dithering - have been extensively studied during last thirty years. In this paper, we focus our attention on different artistic halftoning techniques developed at EPFL (Swiss Federal Institute of Technology, Lausanne, Switzerland). First, we explore Artistic Screening, a library-based approach, which has been presented at SIGGRAPH95. Contour-based generation of halftone screens effectively provides a new layer of information. We show how this layer of information can be used to convey artistic and cultural elements related to the content of the reproduced images. Artistic Screening is basically black-and-white technique. Multicolor and Artistic Dithering, presented at SIGGRAPH99, extends it to multiple colors. This technique permits to print with non-standard colors such as opaque or semi-opaque inks, using traditional or artistic screens of arbitrary complexity. Finally, we draw a way of extension of traditional dithering to purely artistic domain: Digital Facial Engraving presented at SIGGRAPH99. We illustrate the introduced technique by a set of black/white and color engravings.

Proceedings Artistic Multiprojection Rendering
Maneesh Agrawala, Denis Zorin, Tamara Munzner.
11th Eurographics Workshop on Rendering, pp. 125--136, Brno, Czech Republic, 26-28 June, 2000. [BibTeX]

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