3D Illustrative Effects for Animating Line Drawings
Tobias Isenberg, Maic Masuch, Thomas Strothotte.
Proceedings of the IEEE International Conference on Information Visualisation, pp. 413--418, London, England, July 19-21,
2000. [BibTeX]
A New Lighting Model for Computer-Generated Line Drawings
Jörg Hamel.
Otto-von-Guericke University Magdeburg, Germany,
2000. [BibTeX]
Adaptive Parameter Control For Image Moment-Based Painterly Rendering
Michio Shiraishi, Yasushi Yamaguchi.
9th International Conference on Geometry and Graphics, pp. 389--393, Johannesburg,
2000. [BibTeX]
An Algorithm For Automatic Painterly Rendering Based On Local Source Image Approximation
Michio Shiraishi, Yasushi Yamaguchi.
1st International Symposium on Non-Photorealistic Animation and Rendering (NPAR'00), pp. 53--58, Annecy, France, June 05 - 07,
2000. [BibTeX]
Animated CharToon Faces
Zsófia Ruttkay, Han Noot.
1st International Symposium on Non-Photorealistic Animation and Rendering (NPAR'00), pp. 91--100, Annecy, France, June 05 - 07,
2000. [BibTeX]
Animating with expressive 3D brush strokes
Daniel Teece.
1st International Symposium on Non-Photorealistic Animation and Rendering (NPAR'00), pp. 113,
2000. [BibTeX]
Art-based Modeling and Rendering for Computer Graphics
Lee Markosian.
Department of Computer Science, Brown University,
2000. [BibTeX]
Art-based Rendering with Continuous Levels of Detail
Lee Markosian, Barbara J. Meier, Michael A. Kowalski, Loring S. Holden, J.D. Northrup, John F. Hughes.
1st International Symposium on Non-Photorealistic Animation and Rendering (NPAR'00), pp. 59--66, Annecy, France, June 05 - 07,
2000. [BibTeX]
Artistic Halftoning - Between Technology and Art
Victor Ostromoukhov.
SPIE Vol. 3963, pp. 489--509,
2000. [BibTeX]
Artistic Multiprojection Rendering
Author(s): Maneesh Agrawala, Denis Zorin, Tamara Munzner.
Proceedings: 11th Eurographics Workshop on Rendering, pp. 125--136, Brno, Czech Republic, 26-28 June,
2000.
[BibTeX]
Abstract:
In composing hand-drawn images of 3D scenes, artists often alter the projection for each object in the scene independently, thereby generating multiprojection images. We present a tool for creating such multiprojection images and animations, consisting of two parts: a multiprojection rendering algorithm and an interactive interface for attaching local cameras to the scene geometry. We describe a new set of techniques for resolving visibility between geometry rendered with different local cameras. We also develop several camera constraints that are useful when initially setting local camera parameters and when animating the scene. We demonstrate applications of our methods for generating a variety of artistic effects in still images and in animations.