Non-Photorealistic Computer Graphics Library

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Found 41 item(s) authored in "2000".
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Proceedings Artistic Silhouettes: A Hybrid Approach
J.D. Northrup, Lee Markosian.
1st International Symposium on Non-Photorealistic Animation and Rendering (NPAR'00), pp. 31--37, Annecy, France, June 05 - 07, 2000. [BibTeX]

Proceedings Computer Generated Islamic Star Patterns
Craig S. Kaplan.
Bridges 2000, Mathematical Connections in Art, Music and Science, July, 2000. [BibTeX]

Proceedings Computer-Generated Pen-and-Ink Illustration of Trees
Oliver Deussen, Thomas Strothotte.
SIGGRAPH 00, 2000. [BibTeX]

Proceedings Creating Abstract Digital Paintings with Painting Camera Technique
Scott Meadows, Ergun Akleman.
Proceedings of the International Conference on Information Visualisation (IV'00), pp. 250--254, 2000. [BibTeX]

Proceedings Escherization
Craig S. Kaplan, David H. Salesin.
SIGGRAPH 2000, 27th International Conference on Computer Graphics and Interactive Techniques, July, 2000. [BibTeX]

Article Floating Points: A Method for Computing Stipple Drawings
Oliver Deussen, Stefan Hiller, Cornelius Overveld, Thomas Strothotte.
Computer Graphics Forum (EG'00), Vol. 19, No. 3, pp. 40--51, 2000. [BibTeX]

Proceedings Harold: A World Made of Drawings
Jonathan M. Cohen, John F. Hughes, Robert C. Zeleznik.
1st International Symposium on Non-Photorealistic Animation and Rendering (NPAR'00), pp. 83--90, Annecy, France, June 05 - 07, 2000. [BibTeX]

Proceedings Illustrating Smooth Surfaces

Author(s): Aaron Hertzmann, Denis Zorin.
Proceedings: SIGGRAPH 2000 Conference Proceedings, pp. 517--526, New Orleans, Louisiana, July 23-28, 2000.
[BibTeX] Find this paper on Google

Abstract:
We present a new set of algorithms for line-art rendering of smooth surfaces. We introduce an efficient, deterministic algorithm for finding silhouettes based on geometric duality, and an algorithm for segmenting the silhouette curves into smooth parts with constant visibility. These methods can be used to find all silhouettes in real time in software. We present an automatic method for generating hatch marks in order to convey surface shape. We demonstrate these algorithms with a drawing style inspired by A Topological Picturebook by G. Francis.

Proceedings Interactive Artistic Rendering
Matthew Kaplan, Bruce Gooch, Elaine Cohen.
1st International Symposium on Non-Photorealistic Animation and Rendering (NPAR'00), pp. 67--74, Annecy, France, June 05 - 07, 2000. [BibTeX]

Proceedings Interactive Dynamic Abstraction
Scott Sona Snibbe, Golan Levin.
1st International Symposium on Non-Photorealistic Animation and Rendering (NPAR'00), pp. 22--29, Annecy, France, June 05 - 07, 2000. [BibTeX]

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