OpenGL Shading Language
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2009. [BibTeX]
Real-Time Watercolor for Animation
Thomas Luft, Oliver Deussen.
Journal of Computer Science and Technology, Vol. 21, No. 2, pp. 159--165, March,
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Motion based Painterly Rendering
Ho-Chang Lee, Chang-Ha Lee, Kyung Hyun Yoon.
Computer Graphics Forum (Special Issue on EGSR'09), Vol. 28, No. 4, pp. 1207--1215,
2009. [BibTeX]
Fluid-based hatching for tone mapping in line illustrations
Afonso Paiva, Emilio Vital Brazil, Fabiano Petronetto, Mario Costa Sousa.
The Visual Computer, Vol. 25, No. 5-7, pp. 519--527, May,
2009. [BibTeX]
Table Paint
Alvy Ray Smith.
Published as Tutorial Notes at SIGGRAPH '80 and SIGGRAPH '81,
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Resolution Independent NPR-Style 3D Line Textures
Kristin Potter, Amy A. Gooch, Bruce Gooch, Peter Willemsen, Joe Kniss, Richard Riesenfeld, Peter Shirley.
Computer Graphics Forum, Vol. 28, No. 1, pp. 56--66,
2009. [BibTeX]
Apparent ridges for line drawing
Tilke Judd, Frédo Durand, Edward Adelson.
SIGGRAPH '07: ACM SIGGRAPH 2007 papers, pp. 19, ACM,
2007. [BibTeX]
Painterly animation using motion maps
Young Sup Park, Kyung Hyun Yoon.
Graphical Models, Vol. 70, No. 1-2, pp. 1--15, January-March,
2008. [BibTeX]
Efficient lip-synch tool for 3D cartoon animation
Shin-ichi Kawamoto, Tatsuo Yotsukura, Ken Anjyo, Satoshi Nakamura.
Computer Animation and Virtual Worlds, Vol. 19, No. 3-4, pp. 247--257,
2009. [BibTeX]
Perspective-aware cartoon clips synthesis
Yueting Zhuang, Jun Yu, Jun Xiao, Cheng Chen.
Computer Animation and Virtual Worlds, Vol. 19, No. 3-4, pp. 355--364,
2009. [BibTeX]